
To create an android game focused on music.
Evade from oncoming cars and gather coins on the beat of the music to finish with the best score.
As well as being able to choose your car and paint job, in normal mode you can choose the song and which track you want to race on, to compete for the record for that song. In the non-stop mode, the DJ will choose the song and will continue to play the tracklist for as long as you survive or until they run out. Now, to complete them one at a time and still have a little story to tell, there's the campaign mode. What did the 57 Group do before the Conflux War? Find out as they themselves complete this game.
Made as a duo, and with the help of a 3D Artist, I was in charge of the production, direction, UI/UX and programming.
In Game Design, I defined most of the existing mechanics and technology to be used, as well as the aesthetics, theme and narrative (which is found in a simple campaign mode, and ties in with a previous project, Conflux).
Gameplay Demo Video