Skills
- Game Design
- Adaptability
- Teamwork
- Creativity
- Organization
- Attention to Detail
- Image, Audio & Video Editing
Technical Knowledge
- Unity [C#], Unreal Engine 5 [Blueprint], Godot, Git (Game Development);
- Notion, GSuite, MS Office
- Photoshop, Figma, MediBang Paint (Art, UI & Graphic Design)
- Vegas (Audio & Video Editing)
- Notions of Programming for WEB and Games
- General Game Development Knowledge
Languages and Certificates
-
π¬π§πΊπΈ English β Advanced
(FCE B2 01/2017)
-
π―π΅ Japanese β Intermediate
(JLPT N3 01/2023)
-
π§π· Portuguese (Brazilian)
Native
Education
2/2018 β 6/2021
Technology Undergraduate Course in Digital Games
IFRJ - Campus Eng. Paulo de Frontin
- Acted and grew especially as a Game Designer, through recurring practical activities and theoretical study, deepening and expanded his knowledge of game development in a general capacity.
- His commitment was evidenced in his projects and its reception by colleagues and teachers (+ grades).
3/2014 β 12/2017 (*Graduation in 2021)
Technical Course in Informatics
CEFET-MG Leopoldina
- Developed his first game projects, while acquiring programming and other IT-related knowledge.